Strange bgdc crash when trying to compile mapedit

Started by handsource-dyko, January 07, 2011, 12:40:12 PM

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SplinterGU

try with this script...

me.bat


bgdc -d -g src\mapedit.prg -o mapedit.dcb
bgdi mapedit.dcb %1



I see that mapedit.dcb in folder where bgdi run, is old.
Download Lastest BennuGD Release: http://www.bennugd.org/node/2

SplinterGU

Download Lastest BennuGD Release: http://www.bennugd.org/node/2

handsource-dyko

#17
All right. Just tested on my mom's pc with the latest version and the modified script, and it works now. Thank you so much. O by the way, the package contains another interessting program. It's called scenemapedit, it's very similair to mapedit, but it's designed to create backgroundmaps. I used to make these with DIV, but once you've saved the bitmap, it was very hard to make changes. Scenemapedit allows to create backgrounds, but in a editable way. The hardnessmaps are also automatically generated. When you save the file in scenemapedit, it not only saves a struct file, but also creates an fpg with all the 3 maps in it. Maybe scenemapedit can be inspirational to other developers.

SplinterGU

Download Lastest BennuGD Release: http://www.bennugd.org/node/2