Articles about how the malvado editor and engine deal with processes and data

Started by handsource-dyko, March 02, 2012, 07:59:03 PM

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handsource-dyko

Regarding the topic of Structures and processes (loading files and rendering the levelmaps), I created some articles on the malvado wiki section of the google code page that explain a lot of stuff in great detail. It maybe usefull for someone in particaliar..... ;D ;)

Here are the links:

- How levelmaps are rendered (describes loading of file and creating processes from the data):
  http://code.google.com/p/malvado-bennuremake/wiki/HowTheGameRendersLevels
- How mapedit works (explaines internal workings of the editor):
  http://code.google.com/p/malvado-bennuremake/wiki/TheInnerworkingsOfTheEditor
- How scenemapedit works (explains how to use mapputxp for a graphics program):
  http://code.google.com/p/malvado-bennuremake/wiki/HowScenemapeditWorks
- Some information about extracting structs to source files:
  http://code.google.com/p/malvado-bennuremake/wiki/DataExtractionAndCompilation

Please note that the articles are quite lengthy, so it's a lot of reading, but it's more convenient this way to do a tutorial.