BennuGD very slow on LG G4

Started by Grew, February 20, 2016, 08:04:45 PM

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Grew


Hi !
My BennuGD game is very slow on LG G4.
Does someone  know why BennuGD is slower on certains smartphones ? The LG G4 is not an old smartphone, it should works normally.


Thanks !
My game developer instagram :
https://www.instagram.com/ben_dev_game/

josebita

No idea.
Could you share it so that I can treat it in my Nexus 5?

panreyes

Hi Grew!

I'm pretty sure you're using one of the first builds, which hadn't hardware escalation and were really slow on HD devices.

Grew

#3
Quote from: josebita on February 20, 2016, 10:22:55 PM
No idea.
Could you share it so that I can treat it in my Nexus 5?
Thank you for your help, but I've already tried on Nexus 5, it works well (60 fps).


Quote from: PiXeL on February 20, 2016, 11:31:54 PM
Hi Grew!

I'm pretty sure you're using one of the first builds, which hadn't hardware escalation and were really slow on HD devices.
I don't know if I'm using the last version of BennuGD, but it woks well on these (HD) devices :

       
  • Nexus 5
  • Xiaomi Redmi Note 3
  • Samsung S5
  • Samsung Note 4
The only one I have tested which is very slow is LG G4.
I will check my BennuGD version and try with the last one.

EDIT : I'm using the last version from here : http://www.bennugd.org/node/2 (r307).
My game developer instagram :
https://www.instagram.com/ben_dev_game/

panreyes

Have you tried to compile it with PixTudio?

Grew

#5
Yes but I've encountered a bug :





I have not taken the time to look more closely.
My game developer instagram :
https://www.instagram.com/ben_dev_game/


Grew

Quote from: Goku jr on February 24, 2016, 09:27:45 PM
Solution
http://forum.bennugd.org/index.php?topic=4148.75
Thank you, but the problem here seems to come from mikmod library. The openal library is already imported in the Android PixTudio project.
My game developer instagram :
https://www.instagram.com/ben_dev_game/

Goku jr

Quote from: Grew on February 25, 2016, 09:01:34 AM
Quote from: Goku jr on February 24, 2016, 09:27:45 PM
Solution
http://forum.bennugd.org/index.php?topic=4148.75
Thank you, but the problem here seems to come from mikmod library. The openal library is already imported in the Android PixTudio project.


[size=16px !important]Hello , you're right , it was seemed like a mistake to me happened to me, and hurriedly ran one from Mobile , para · try to help xD[/size]

josebita

Have you compiled the C code with ndk-build?

josebita

Also, although it will probably reveal nothing, could you please provide a logcat of your program's execution in the LG G4 phone?

Grew


I've succeeded to build and run my game on Android. But on most devices, the PixTudio version is slower than BennuGD version (tried on Redmi Note 3 and Nexus 5, 60fps with BennuGD, 40 with PixTudio).
I will make two APK to help to find the problem.
My game developer instagram :
https://www.instagram.com/ben_dev_game/

josebita

Quote from: Grew on April 20, 2016, 08:11:29 AM

I've succeeded to build and run my game on Android. But on most devices, the PixTudio version is slower than BennuGD version (tried on Redmi Note 3 and Nexus 5, 60fps with BennuGD, 40 with PixTudio).
I will make two APK to help to find the problem.
That might be the case if you're rendering to a graph (scroll_on_map and similar techniques). Is that the case?

SplinterGU

Quote from: Grew on April 20, 2016, 08:11:29 AM

I've succeeded to build and run my game on Android. But on most devices, the PixTudio version is slower than BennuGD version (tried on Redmi Note 3 and Nexus 5, 60fps with BennuGD, 40 with PixTudio).
I will make two APK to help to find the problem.

what is possible? :(

please, give us more info...
Download Lastest BennuGD Release: http://www.bennugd.org/node/2

panreyes

Grew, please try this benchmark:
http://www.pixe.es/gputest.apk

How many FPS does it report?
Thanks!

Also, if anyone else wants to try it, tell us the results and your smartphone model :)