I'm considering making a 3D game soon, I was thinking something set on the high seas, something spooky, Lovecraftian horror...
I have experience with some 3D modelling and unwrapping/texturing although not animating. So I have some experience working with 3D models and games though not much
Both Yeti3D and M8EE seem promising, which would you recommend for an English person unable to read up all the help topics on the forum? I'm worried about there not being enough documentation, or implemented collisions in the engines, haha.