Hi everyone !
I'm working on this project since many month, and I'm near to the final release (all the engine is done, it remains for me to create the levels).
But I have some BIG performances' problems with my game running on Android.
I would like to ask you for your help. I'm looking for some guys to try my beta version and to report some particulars bugs I'm facing on my Android device. I would like first to know if you faces the same bugs, and to know the FPS rating on certains cases on your Android devices.
The main problem until now is that the game run very slowly on all the devices I have tested. On average, I have near to 100 processes actives at the same time, and the game is running on a very slow resolution (270x480 on portrait mode), but despite this, the FPS falls frequently under 35 (they should be at 50). All the devices I have tested are "recent" and powerful (Nexus 5, Galaxy S5, Redmi Note 3).
The other big problem is that when I kill the game using the Android task manager, 1 out of 10 times approximately the device become very very very very very slow. And the only way to leave this slow mode is to reboot the device.
I'm using the all last version of PixTudio (from Josebaga's BitBucket repo).
When you run the game, you can see two indicators : the FPS indicator at the bottom left, and the number of living processes at the bottom right (this indicator refreshes each two seconds).
What I would like you to do :
-First, give me your feedback about the game
-Scroll the home page (with the levels "islands") up and down and tell me here if you experience a loss of FPS (don't forget to specify the number of processes).
-Play some levels and repport here if you experience a loss of FPS (don't forget to specify the number of processes).
-Launch the game and kill it with the Android task manager many times and repport here if your device become very very very very very slow after many tries (this bug come randomly, sometime it works well lots of time and comes suddenly).
-Tell me if the game take a lot of time to launch (on my device, I have a black screen while 10 seconds, I know why, this is because of the includes in my game. I have separated my program in a lot of prg. It's instantaneous on Windows but on Android the includes statements takes a lot of time to proceed). FIXED
Don't forget to specify your device's model.
If some of you have any idea to fix these bugs, don't hesitate to give your suggestions !
You can download the Beta RELEASE version here (APK) :https://drive.google.com/file/d/0B99eW-PSp-P-SjQ1SW1VV0FLNVk/view?usp=sharing
Note : on this beta version, there are only 17 playables levels. The other levels (after 17) are empty.
I will be really happy if you take the time to perform these tests.
Thank you !
PS : special thanks to Josebaga for his really great work on PixTudio !
EDIT : the link to APK is now pointing on a release version.