Bennu Game Development

English Forums => Other DIV-likes => DivDX => Topic started by: MikeDX on February 21, 2016, 10:54:01 PM

Title: NEW RELEASE: DIV DX Public Beta V10.0
Post by: MikeDX on February 21, 2016, 10:54:01 PM
It gives me great pleasure to give you, DIV DX - The next chapter for DIV GAMES STUDIO

This beta is a 1:1 port of the original DIV2 code, but with a number of enhancements and improvements. This is a stepping-stone build to fix the bugs in the IDE / engine whilst I continue to work on the move to 32bit colour

Windows: div-beta10-win.zip (http://js.mikedx.co.uk/div-beta10-win.zip)

Linux 64bit: div-beta10-linux-x64.tar.gz (http://js.mikedx.co.uk/div-beta10-linux-x64.tar.gz)

Linux 32bit: div-beta10-linux-i386.tar.gz (http://js.mikedx.co.uk/div-beta10-linux-i386.tar.gz)

A set of assets can now be downloaded from github:

https://github.com/MikeDX/div-support/archive/master.zip
(https://github.com/MikeDX/div-support/archive/master.zip)

Please report any bugs you find, especially if they can be reproduced:


How to install:

untar / unzip the archvie for your system

run d-Linux / d.exe to start the IDE

open up the help, go to one of the many examples in the functions list

Run a few programs!

Enjoy :)

Title: Re:NEW RELEASE: DIV DX Public Beta
Post by: Goku jr on February 21, 2016, 11:33:33 PM
Thanks!
Title: Re:NEW RELEASE: DIV DX Public Beta
Post by: FreeYourMind on February 21, 2016, 11:39:14 PM
Thanks! Tomorrow I will have a great after work time  ;D
Title: Re:NEW RELEASE: DIV DX Public Beta
Post by: AmakaSt on February 22, 2016, 08:19:14 AM
Hi Mike,

When trying to open from the IDE the help.fpg file, the program breaks.
Everything looks good. Great job!  :)
Title: Re:NEW RELEASE: DIV DX Public Beta
Post by: Grew on February 22, 2016, 10:25:30 AM
Thanks Mike !
It's a very great job !
Title: Re:NEW RELEASE: DIV DX Public Beta
Post by: MikeDX on February 22, 2016, 03:13:55 PM
Quote from: AmakaSt on February 22, 2016, 08:19:14 AM
Hi Mike,

When trying to open from the IDE the help.fpg file, the program breaks.
Everything looks good. Great job!  :)

I just tried this, and it did not break (using the windows version)

(http://i.imgur.com/bMQPlYK.png)



I have fixed some other bugs, so I will post a new update soon :)
Title: Re:NEW RELEASE: DIV DX Public Beta V10.0
Post by: darío on February 22, 2016, 08:15:33 PM
Hi,

I have tested it very quickly and I have found some bugs that I have been able to reproduce in every ocasion:

Hope it will help.
Darío
Title: Re:NEW RELEASE: DIV DX Public Beta V10.0
Post by: MikeDX on February 22, 2016, 08:30:27 PM
Quote from: darío on February 22, 2016, 08:15:33 PM
Hi,

I have tested it very quickly and I have found some bugs that I have been able to reproduce in every ocasion:


       
  • Opening palettes from PAL files does not work (the program crashes). I have tried with different PAL files from my original DIV2 copy (AZULES.PAL and DIV2.PAL)

       
  • I have two hard drives. The second one is not listed in any of the file browsers.

       
  • In the file explorer for opening PAL files, when I have the "Images" checkbox on and I browse up some folders to my c:\users\<<username> the program crashes. It seems to crash when generating the "thumb view" of the "AppData" folder (the "forbidden"/"invalid" file icon is not displayed, but before the crash I can see that there the thumbs ("invalid"/"forbiden" file) of the previous two elements in the folder are generated.
    The problem does not happen if the thumbs are turned off or if the file filter is set to something other than *.*. It does not happen either when browsing MAPs or FPGs with the "Image" checkbox active, so it must be something specific to the previewing of the palette files...
Hope it will help.
Darío


Thans for that bug report

I have luckily already fixed the pal-load problems and will be releasing beta 10.1 either tonight or tomorrow with some other fixes too :)

Title: Re:NEW RELEASE: DIV DX Public Beta V10.0
Post by: warrior_rockk on February 23, 2016, 07:29:24 AM

Wow!!! I back to 1998!! How many memories....
The first bug that I see is the missing libstdc++-6.dll when executes the program. But the program runs fine...
Title: Re:NEW RELEASE: DIV DX Public Beta V10.0
Post by: Transdiv on February 25, 2016, 10:20:51 PM
There is a missing dll file: libgcc_s_dw2-1.dll you can download from : http://es.dll-files.com/libgcc_s_dw2-1.dll.html (http://es.dll-files.com/libgcc_s_dw2-1.dll.html) and put on \DivWin32\system directory.

Also, not DivDX fault but can be problematic for noob users is that I can run the IDE but not execute the programs from there. It is because of the avast! Antivirus; You need to deactivate it
temporarily or put DivDX directory in an exclusion list.

Update: I'am also having problems with Visual FoxPro generated exes and some steam games, so probably the problem is more avast responsability.

Title: Re:NEW RELEASE: DIV DX Public Beta V10.0
Post by: MikeDX on February 29, 2016, 10:34:09 PM
I have included this dll in the latest builds. You can grab them on the div-arena download page (nightly builds)