Pixel has just released a preview version of Pix Bros for the Wii. You can get it here:
http://www.pixjuegos.com/descargas/pixbros-0.7-wii.zip
And Caanoo port it's coming too ;D
Who told you? They are lying!
I've not released it yet for two reasons:
1. KOREAN LANGUAGE IS COMING
2. It will get the language from the system, SO COOL!!!
Quote from: PiXeL on November 15, 2010, 02:12:38 PM
Who told you? They are lying!
I've not released it yet for two reasons:
1. KOREAN LANGUAGE IS COMING
2. It will get the language from the system, SO COOL!!!
I think that FreeYourMind mean that he want port it.
I don't think so, there's no need for that :\
I'm also a Caanoo's owner, why freeyourmind would want to port pixbros himself?
yes, there's no need for that... I know...
I don't know... but, why Free would said "And Caanoo port it's coming too :D"?
If you don't wan't i made more ports i don't care.
Madre de dios la confusión que tenemos encima por no hablar en castellano xDDD
XD
My take on the release:
http://bennugd-wii.blogspot.com/2010/11/pixbros-preview-release.html
My vision of the release:
(http://4.bp.blogspot.com/_RDT1BQDk_sQ/TMgvxtcy86I/AAAAAAAAK5k/qnDBIEclopc/s1600/27102010293.jpg)
this is wii version??? look nice!
Yeap, 32bpp and all ;)
Still having some issues with fonts that I suspect might be related to endianess bugs inherited from regular Bennu (will have to investigate, I will report if I find the cause and it's really a bug in Bennu) but for the rest this is really impressive, and most of it is thanks to your continuous job :)
I even managed to make games be able to open websites with the Wii's integrated browser. It was extremely easy to do, but I'm really happy I did it.
(una duda, como manejaste el tema del los endian para las paletas y los pixels de 32bits? o pudiste setear el modo de colores para que use la misma distribucion de bits que intel? o no hizo falta tocar nada?)
Quote from: SplinterGU on November 16, 2010, 12:52:34 AM
(una duda, como manejaste el tema del los endian para las paletas y los pixels de 32bits? o pudiste setear el modo de colores para que use la misma distribucion de bits que intel? o no hizo falta tocar nada?)
I'm pretty sure I didn't have to touch anything. The only variation from upstream Bennu on that regard is that I'm still using an older version of the file_png.c file, as the latest patches written by DCelso seem to use the libpng 1.2 API, and are marked as deprecated or directly not available in libpng 1.4 (which is what I'm using).
Ups! You might be talking about the BGR<->RGB issue on Mac OS X. That's an OSX thing, not a PPC one. Colors on Wii are normal RGB.