Chipmunk local gravity?

Started by Grew, March 23, 2012, 11:49:03 AM

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There is a global gravity variables (gphysics.gravity_x and gphysics.gravity_y). Do you know if is it possible to implement local gravity variables (like lphysics.gravity_x and lphysics.gravity_y), to set the gravity for each processus?
My game developer instagram :


isn't posible
but you can modify the velocity of a process locally
en humos puedes mover la camara con los cursores. es necesario para los niveles a partir del dos :)