Autor Tema: Bennu for Dreamcast upgrade by Indiket  (Leído 707 veces)

Ryo Suzuki

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Bennu for Dreamcast upgrade by Indiket
« en: Febrero 10, 2016, 04:37:29 pm »
Indiket from dreamcast.es released a new build of Bennu for Dreamcast a few months ago based on Colombians Developers' port.

It is compatible with KOS 2.x, and has been build with SDL 1.2.13, SDL_Mixer 1.2.12, libpng 1.6.18 and freetype 2.6. Can play MOD music again, and it has support for 2 pads. It includes the extra "mod_ttf" too (and even can play .ogg music files)

I was playing around a bit with it and is working much better than the old version from Colombians Dev friends.

You can grab it here:

http://www.dreamcast.es/news.php?readmore=745

And I wrote a little noob tutorial for starting in BennuGD & Dreamcast on my site (english google translation):

https://translate.google.es/translate?sl=es&tl=en&js=y&prev=_t&hl=es&ie=UTF-8&u=http%3A%2F%2Fwww.segasaturno.com%2Fportal%2Ftutorial-bennugd-de-indiket-para-dreamcast-vf19-vt8570.html&edit-text=

I was thinking could be interesting for you, because the new port has not had much impact here and perhaps you don't know about it.

« última modificación: Agosto 18, 2016, 04:06:53 pm por Ryo Suzuki »

swamprocker

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Re:Bennu for Dreamcast upgrade by Indiket
« Respuesta #1 en: Marzo 20, 2016, 03:39:52 am »
I'd really like to use it, but I can't get my game to boot on the Dreamcast. This is what I posted at dreamcast.es... maybe you can help...?

"I can get my game to compile and run in BennuGD (with a couple of bugs; a holdover from Fenix that I'm sure I can fix). Unfortunately, I cannot get the game to boot in the Dreamcast. I've tried everything, even looking at the source code for the games posted here, compiling with the -D flag set to "macro=DREAMCAST" and making sure all of my paths and filenames are correct, but I get nothing but a black screen. Another unfortunate thing is that I cannot test my code using multisession CDs, so I'll have to set up an emulator for testing.... IF I can get my game to run on the Dreamcast. It runs fine using the old Fenix 0.84b runtime, so I'm at a loss as to why it doesn't work under BennuGD.

Any suggestions that may help would be greatly appreciated. Thanks!"

l1nk3rn3l

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Re:Bennu for Dreamcast upgrade by Indiket
« Respuesta #2 en: Marzo 20, 2016, 04:52:52 pm »



download "caza muertos test example" include a readme...

more
examples
here

https://sourceforge.net/projects/coldev/files/Dreamcast/

powerfull video tutorial

https://www.youtube.com/watch?v=O-7oaifbSDI
« última modificación: Marzo 20, 2016, 04:55:24 pm por l1nk3rn3l »

swamprocker

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Re:Bennu for Dreamcast upgrade by Indiket
« Respuesta #3 en: Marzo 20, 2016, 06:07:05 pm »
I did try all of that before, but still no luck. My next step is to remove music files to see if I'm overloading the memory somehow...

EDIT: Well, I figured out that the compiler is corrupting the DCB somehow, so I reinstalled Tools 2.2. Seems to work fine now.
« última modificación: Marzo 20, 2016, 09:17:57 pm por swamprocker »