Hi Everyone
Since I wish to push the development of DIV III (DX), I am going to be releasing a public beta this week
There will be IDE version for Windows, Linux and possiby raspberry pi depending on demand
The IDE itself will only be able to make games for the platform it is run on, *but* anything you create can be sent to me and my army of robots will compile those works of art to run on all the modern platforms and showcased on div-arena and the js.mikedx.co.uk websites. Also I will include the DIV.H dll header files to allow the inclusion of platform dependant dll addons, which again, if you send the appropritate source to me, this can either be evaulated for inclusion in the main IDE distribution OR if you want the cross platform support, to enable addons to be ran on any of the div targets.
These versions will not have *any* restrictions at all - BUT they will have the following limitations:
the IDE will only be the original DIV ide (8 bits)
the engine will only be original (8 bits)
This is mostly so that we can complete the transition from DOS
Whilst this is happening, I shall be working on the remaining 32bit HD interface modes and 32bit graphic support in the engine.
Those willing to help, please sign up below!
The current state of DIV both IDE and ENGINE can be found on this google spreadsheet:
https://docs.google.com/spreadsheets/d/1PppXb1pUVO1RnHyjgn0bIUK_7F5NkzvgGEMcrbXzr4Q/edit?usp=sharingcomments are allowed - please dont abuse
