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32 bits Caanoo

Started by Grew, September 13, 2010, 12:44:41 PM

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Grew

Hello,
Will  the "32bits graph mode" be available in the future for the caanoo port?
That would be nice!

(PS: Thanks a lot for the Bennu Caanoo port!)
My game developer instagram :
https://www.instagram.com/ben_dev_game/

SplinterGU

Caanoo don't support 32 bits.
Download Lastest BennuGD Release: http://www.bennugd.org/node/2

Grew

Ok Thanks for your reply.  8)
My game developer instagram :
https://www.instagram.com/ben_dev_game/

SplinterGU

don't really cool, but...

I thinking add 24bpp.
Download Lastest BennuGD Release: http://www.bennugd.org/node/2

Grew

When I try to display this image in a BennuGd prog on Caanoo (using 24bits mode):

I get that:

(When I run my prog on my computer to display the image in 24 bits mode I also get this quality)

But when I display the same image using the Caanoo explorer, I get that:

Colors are correct.
Why?

(The image is saved in 24bits mode)
My game developer instagram :
https://www.instagram.com/ben_dev_game/

SplinterGU

24bits in bennugd??? I don't think so...
Download Lastest BennuGD Release: http://www.bennugd.org/node/2

Drumpi

Maybe, your image is converted to 16bits internally, because bennu doesn't have 32bits color mode or 24bits color mode on wiz/caanoo.
Hala, como con 1001 procesos sólo va a 9 FPS, vamos a meterle 32 veces más, a ver si revienta.
(Drumpi epic moment)

Grew

#7
When I run my prog on Caanoo with set_mode(320,240,32); the compilation does not work (that's normal).
But when I run with set_mode(320,240,24); the programme works without any error.
Maybe the 24bits mode is not recognized like an error (and converted to 16bits internally, as you said Drumpi).
My game developer instagram :
https://www.instagram.com/ben_dev_game/

SplinterGU

mmm... I don't know... maybe some functions works with 24bits, but I don't think that all works in 24bits...
Download Lastest BennuGD Release: http://www.bennugd.org/node/2