Started by Zip, February 08, 2011, 07:30:24 AM
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Quote from: FreeYourMind on February 15, 2011, 12:54:28 PMfade_on(), fade_of() do a color fade effect on the screen (black to white).(in bennu you need while(fade) frame; end to see the effect)
Quote from: handsource-dyko on February 15, 2011, 03:31:47 PMFather (parent) and son (child) relationships between processes are one of the most powerfull features in the bennu language.Also, adjecent processes that are instantiated (created by) the father process get bigbrother and smallbrother relations. This is very handy, as this reflects a list/tree structure. (You can use or abuse this to do very sophisticated things like emulating a linked list!) Processes with these relationships can access each others local variables. You've mentioned that your gravity handling code is the player process, but in some example it is handled by a seperate process. In this case, your player process should instantiate th gravity process (wich becomes the son of the player). You can look on the wiki for some examples or have a look at the malvado source code. ;)