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Hello from DIV HQ!

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MikeDX:
Hi Everyone

I thought I'd join up here and let you know about the latest div games studio, version DX (official successor to DIV1 + DIV 2)

With some help from Daniel Navarro, we have been working towards making DIV fully compatible with the 21st century! This is 100% compatible with DIV1 + DIV2 programs, including those that are compiled to EXE! So any old DIV games (1 or 2) can be converted to play on new systems. This is not a rewrite or remake, this is genuine DIV code, promoted to 2015 :)

The IDE has been upgraded to 32bits full HD, keeping the graphic editor, sprite gen, font manager (and new TTF support), online help, fpg manager and everything else DIV GAMES STUDIO had :)

Here is a little taster of the new IDE in action (work in progress, window decorations to come)

https://www.youtube.com/watch?v=hhEQDuVtkbU

https://www.youtube.com/watch?v=Zv3r_T2MZ2U

here is the classic IDE running natively in OSX

https://www.youtube.com/watch?v=eIBxS110apk


DIV now runs on over 10 platforms including varios android builds, raspberry pi, linux, windows, dos, osx and html/javascript. I have been porting and uploading old div games to my site at http://js.mikedx.co.uk and to the reborn http://div-arena.co.uk


The next stage is to make the runtime 32bits, which has already begun with 32bit mode7. I hope to have some examples to show you all very soon!


This year should be quite exciting for DIV after a long rest. Daniel and I hope you will all enjoy it!








FreeYourMind:
Hi Master Mike.


There will have a new DIV version for windows ? Standalone exe games like old DIV games distro I ask, without HTML browser requeriment ?
I want to update some old DIV games to run on Windows, games I never adapt to fenix or Bennu.


Another question, DIV will be open source some day ? Or games like bert the barbarian will be open source some day ?


My last and more important question, the IDE from DIV2 will be updated ? I'm talking about DIV Graphic Editor Interface, this still is one of the best graph editor interface of the history.


Thanks a lot.

MikeDX:

--- Cita de: FreeYourMind en Febrero 12, 2016, 06:31:35 am ---Hi Master Mike.

--- Fin de la cita ---
Hello!


--- Cita de: FreeYourMind ---
There will have a new DIV version for windows ? Standalone exe games like old DIV games distro I ask, without HTML browser requeriment ?
I want to update some old DIV games to run on Windows, games I never adapt to fenix or Bennu.

--- Fin de la cita ---

There is no HTML browser requirement for this new version of DIV :) The IDE runs on windows, osx, linux, android, raspberry pi and each IDE can create games to run on HTML and all other platforms (You can use the linux version to create android builds or the windows ver to create osx, any combination). All the IDE platforms create downloads, you can see examples on http://js.mikedx.co.uk/crazytetris.html where the game runs in a browser or you can download the windows / lnux versions :)


--- Cita de: FreeYourMind ---
Another question, DIV will be open source some day ? Or games like bert the barbarian will be open source some day ?

--- Fin de la cita ---

I am uploading ALL the div games source to github that I have access to, this is taking a long time though! I will also try to keep source code archived.

DIV itself may become open source one day, I haven't really got that far yet - it's not even finished :)


--- Cita de: FreeYourMind ---
My last and more important question, the IDE from DIV2 will be updated ? I'm talking about DIV Graphic Editor Interface, this still is one of the best graph editor interface of the history.

--- Fin de la cita ---

Yes the IDE is being updated, it currently runs in 32bit HD modes.



Thanks a lot.

panreyes:
Awesome work! :)

One quick question: How does it render the 32bpp games?
Does it use OpenGL?

MikeDX:

--- Cita de: PiXeL en Febrero 12, 2016, 09:57:09 am ---Awesome work! :)

One quick question: How does it render the 32bpp games?
Does it use OpenGL?

--- Fin de la cita ---

It uses SDL1 or 2 depending on platform. SDL2 I believe uses openGL. SDL1.2 is purely software rendering.

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