Ok, here i am again.
I got a trouble from two days ago with save-game function. I think I was having a bug or something detecting the save files. It tooks me lot of time to know the real working of FILE_EXISTS function and find another testing save-file hidden in my main directory.
So, save function works. It save at the end of every screen of first level, and the beginning of second. I must add a notification graph, but it's a moment.
It has two troubles: it don't show the level intro ("episode 1..." etc) if you load your game, and it can't save a checkpoint on second. Do you think it needs it? (please, tell me).
Well, i did the items grab zone wider, now it have 12 pixels instead 6 before. I hope you don't have troubles getting items anymore.
I fix the pause bug that prevent selects options if Echo was "freezed" (for example, in boss intros).
More: now you cannot go to level 1-2 without Blue Star, you need it to open a door, because if you go to this level without that gun, you cannot complete this screen (and cannot back to previous screen).
Another bug fixed: some random crash on 1-3 boss, Ghyppo. I got this crash once time ago, but it don't happens again, so i think it was a random bug or so. But with last fixes, it happened always, so i found it and kill him.
And a last fix: i put some walls on level 1-3 and 2-1 to prevents falls in the out left of level.
Yes, these days were a productive days, but most of those bugs were easy to fix. I found some bugs more, so i added them to list. If you think there are more, please, tell me (in spanish, if you prefer, i'm writing in english to follow the rules).
Oh, almost forgot: someone complain on main screen of game, so if there is a graphic editor on the room, i will listen any sugestions (yes, Echo walking on screen was referred).