For the moment I have some images I use into the game. Really really simple images ^^ but in game I think they works fine and give a retro style look quite cool (My friends usually told me a lot "make it simple"

).
I have program the basement of the game, with means:
The randomly construction of the levels.
The emplacement of all sprites into the screen.
The movement of all the background and the ship into the rails.
The disapparition of the squares when you get all the vertices and leave the square.
The death when you go out the grid.
I have also choose the music for in-game playing.(
http://synthr.wolfenhex.com/2006%20-%20Ep%204/SynthR%20-%20Battalion%20(320).mp3)
The things leave to do mainly:
The enemies logic and to plan how to distribute it around the levels.
The points system and decide how will be the scoreboard.
The menu that will be basically the intro screen with a push start, see scoreboard and help.
Test how hard is the game and controll the speed of the enemies and test the values his internal
variables should have.
When all that task has been finished I will decided what to do with the graphs.
If invest time in do anything beautiful or not. Probably the answer will be not, cause I have quite work to do :S but I am not sure all.